this post was submitted on 26 Feb 2024
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Tank controls only make sense in the context of literally controlling a tank or tank like vehicle: something that moves forward with inertia, turns its main body slowly, and has a turret that controls independently. Tank controls on like a person are weird relics of a time before devs knew how to make control schemes, and are basically the controller version of the "use the mouse to move and the keyboard to aim" nonsense of the 90s.
First person controls don't particularly make more sense on a person, nor does third person over the shoulder, they are all abstractions in service of particular ideas for gameplay and storytelling.
Tank controls and fixed camera have roles and functions that are different from FPS or shoulder camera controls.