this post was submitted on 14 Apr 2024
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Just made it to chapter 1, enjoying it so far. It's enough different from packs I've played before to stay interesting, and I see some interesting possibilities with stone generation and sifting starting to show up on the progression roadmap, especially knowing that AE2 is coming eventually. I spawned in a seaside village, so I've wasted some time digging out and draining an underground base and not finding tin until I checked its optimal spawn y level.
You almost never dig deep in Create Astral, I do most of my mining by just diving into crevices in the ocean and finding lots of the resources I need. I have a stack of diamonds and a ton of gold that I literally never touch, very very rarely used in the first 4 chapters.
I wasn't even trying to dig deep, I just started at ground level like y=60. Speaking of digging deep though, I just went looking for lava and found that the world doesn't stop at y=0 which is kinda neat.
EDIT: apparently that's a vanilla thing now, the last version of minecraft I really played extensively was 1.12
The new world gen is very cool. I'd encourage you to avoid strip mining nowadays because caves are far, far more expansive than ever before so you get resources 5x faster than strip mining.