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this post was submitted on 20 Apr 2024
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I really wanted to like Broken Roads. On paper it looks fantastic: classic Fallout-style CRPG set in the Australian outback and centering heavily on moral philosophy. Somehow they managed to make it so incredibly boring, though. Couldn't even get through it. Loved the visual style, but the quests were so buggy and combat was amazingly dull. Bummer.
The most australian game ever made. some of the dialog choices did make me chuckle. there was one where it was like
I also dropped it after about an hour.
Yeah, the writing actually wasn't bad, and again I really liked the art style. That just wasn't enough to make up for everything else. Unfortunate, because it really did have some charm. All the buff items being different beer brands and the level up noise being a can of beer cracking also made me chuckle, but it's like they were trying to make questing and combat dull. Every quest was a string of fetch tasks with no rhyme or reason and no guidance. "Find me 10 radio parts." "OK good job. Now find me ten books." Yeah, nah.
Reviews seem pretty rough for Broken roads as well. There is a lot of smaller indie crpgs that are decen fun though. Just a recent one I heard at least good things about is Colony Ship: A Post-Earth Role Playing Game. Didnt play it myself but it looks cool.
Big oof. I was looking forward to that game...
I was too, and for quite a while. It was really disappointing.
Truly disappointing.