this post was submitted on 05 May 2024
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[–] sloth@hexbear.net 3 points 6 months ago* (last edited 6 months ago) (1 children)

You aren't wrong, but I don't want to give Kusony credit for "making" a great game. Arrowhead made it.

As far as the MTX I think it costs $10 for each new tier of stuff. I think there are only 4-5 tiers so maximum $50 for all the extras, and its not like you have to keep buying game money to keep opening random chests, everything is upfront. Additionally, all the extra gear/weapons aren't any better then the starter stuff, just different. They are basically DLC packs you have the option of buying outright or getting for free.

I wouldn't normally argue about games these days, but Arrowhead's approach of including MTX and also making it totally optional and unobtrusive is an exception to the rule.

[–] ashinadash@hexbear.net 5 points 6 months ago (1 children)
[–] sloth@hexbear.net 5 points 6 months ago* (last edited 6 months ago)

I don't even think of it like a normal Micro-Transaction, I think of it like acquiring tickets I can redeem for DLC if I want to. It really doesn't effect the game at all, it may be the best implementation I've ever seen.

I honestly didn't even know there was a purchasable currency system until I'd played for a week or two, by then I already had 3/4 the amount I needed to unlock a new tier of gear. Each new tier costs 1000 credits, you can find 0-100 credits on each mission, depending on how much of the map you explore. Missions take 45 minutes maximum.

I shouldn't even be saying tiers, they are more like collections.