this post was submitted on 05 Aug 2024
127 points (89.0% liked)

games

20525 readers
523 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

I was watching "...why Skyrim?" by Razbuten on sloptube this aft and it's so weird that it finally took Starfield for people to realise. Like Fallout 76 wasn't enough, only now are negative things people were first saying about Skyrim in 2012 finally bleeding into mainstream consciousness. It's so wild, like wow they ruined the magic system? The game has worse writing than a PS1 era Mega Man X game??? Skyrim is just shitty Game of Thrones?? Welcome to thirteen years ago!!

Bethesda hasn't made a really good game since 2002, but it'll probably be years before that realisation sinks in.

you are viewing a single comment's thread
view the rest of the comments
[–] BobDole@hexbear.net 51 points 3 months ago (2 children)

God, dad could drive a silt strider biden-forgor

[–] FlakesBongler@hexbear.net 44 points 3 months ago (1 children)

It's amazing how Morrowind was just a breath of fresh air in terms of fantasy settings and writing

Then we get Oblivion, which tossed out everything interesting in lieu of casting Patrick Stewart (for five minutes) and Sean Bean, with even the high points being fairly cookie cutter nonsense that only seemed good because the rest of the game was so bland

Now Skyrim on the other hand, immediately went to Epic Dragon Viking Town, but stripped the game of even more depth and even made the dragons some of the easier enemies in the game

Like, what fucking game designer goes "Dragons should be far and away the most annoying enemy to fight"?

[–] SorosFootSoldier@hexbear.net 20 points 3 months ago (3 children)

Then we get Oblivion, which tossed out everything interesting in lieu of casting Patrick Stewart (for five minutes) and Sean Bean, with even the high points being fairly cookie cutter nonsense that only seemed good because the rest of the game was so bland

Didn't Skyrim get rid of the dynamic npc conversations? That was like a highlight of Oblivion which was a pretty bad game overall.

"Hello!"

"Oh it's you."

"Have you heard of the high elves?"

"I saw a mudcrab the other day, horrible creatures!"

"Good bye!"

"Bye."

[–] FlakesBongler@hexbear.net 15 points 3 months ago

There's a nip in the air, cold won't be good for my crops

[–] Dolores@hexbear.net 10 points 3 months ago

i would say they fixed them. like yeah Oblivion's are iconic in that janky way, but skyrim crossed the pale into fairly convincing which helps for immersion, but is less funny

[–] ashinadash@hexbear.net 8 points 3 months ago (1 children)

Yes they are utterly gone. Lots of NPCs do not even move anymore lol.

[–] SorosFootSoldier@hexbear.net 9 points 3 months ago (1 children)

Major downgrade. The very limited dynamic stuff that npcs did was good and it felt a bit like Shenmue to me.

[–] ashinadash@hexbear.net 9 points 3 months ago

For real, just like going to someone's house and they aren't there, they're at the alchemical shop or whatever slapped. It gave the faintest sense that the world continues to turn when you aren't in frame.

Also some random behaviours like Ma'iq the Liar shooting off in search of caliper tongs was very funny. They coulda built on this!!

[–] ashinadash@hexbear.net 23 points 3 months ago

He always said, "You can't trust that Almsivi Intervention! Why walk when you can ride!" biden-rember