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submitted 2 weeks ago* (last edited 2 weeks ago) by UlyssesT@hexbear.net to c/games@hexbear.net

I could talk for weeks about the sheer nepotistic corrupt bullshit in the early years, when an Ayn Rand roleplaying group (not kidding, they were called "Taggart Transdimensional") got unique advantages from the devs that no one else could access all in the name of "roleplaying." They conjured up fictional characters that gave those advantages (the very first and exclusive t2 mining laser blueprint originals) to their Randroid favorites, and over and over again changed the rules to fit their favorites, year after year.

The dystopian corruption of the setting was coming from inside the development company.

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[-] Beetle_O_Rourke@hexbear.net 6 points 2 weeks ago

how much did you get when you sold your accounts?

[-] UlyssesT@hexbear.net 7 points 2 weeks ago

Enough, at least.

The experience point treadmill in that game can be very discouraging to new players, last I checked anyway.

[-] miz@hexbear.net 5 points 2 weeks ago

it's all pay-to-win now with skill injectors anyway. you can just add ISK until you have the exact skills you want

[-] UlyssesT@hexbear.net 5 points 2 weeks ago

That wasn't even a thing when I quit.

Sounds pretty awful, and yet another way for the country club failsons of New Eden to pump up alts and uplift minions into servitude.

[-] Beetle_O_Rourke@hexbear.net 4 points 2 weeks ago* (last edited 2 weeks ago)

P2W only applies if you have the game knowledge to know where and how to spend it.

You could have a purple paladin, and then immediately die to 8 frigates once you jump it into Tama.

A more pertinent example is the Casino Guy who bankrolled the most recent successfull eviction of Goonwaffe injecting a max skilled Erebus, putting the toon in PL, and then immediately eating shit on his first lowsec jump towards staging.

I do think you have somewhat of a point there with the amount of shitfit marauders you see on zkill with 6 month old characters, but it is absolutely nothing like WoT gold ammo, or a gacha mobage.

E:spelling, readability

[-] PolandIsAStateOfMind@lemmygrad.ml 2 points 2 weeks ago* (last edited 2 weeks ago)

WoT gold ammo

Holy fucking shit don't even remind me, it was bad enough but passable when it was just real cash gold ammo because considering how full of bots and casuals that game was chance you encounter someone shitting out gold on random battles was pretty small, but when they did gold ammo for silver (because of fucking course why else people are gonna buy premium tanks) entire pretense of balance was violently defenestrated.

[-] EelBolshevikism@hexbear.net 1 points 2 weeks ago

That's so much worse, it's pay to be scammed instead of pay to win then

[-] Beetle_O_Rourke@hexbear.net 1 points 2 weeks ago

v0v in a competitive game with noncosmetic monetization, I would rather stomp whales than have the leaderboards consist entirely of Gulf princelings.

[-] EelBolshevikism@hexbear.net 1 points 1 week ago

Whales aren't rich people, they're neurodivergent vulnerable people 99% of the time. It's jus bullying

[-] Beetle_O_Rourke@hexbear.net 1 points 1 week ago
[-] EelBolshevikism@hexbear.net 1 points 1 week ago* (last edited 1 week ago)
[-] HexReplyBot@hexbear.net 1 points 1 week ago* (last edited 1 week ago)

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

[-] Beetle_O_Rourke@hexbear.net 1 points 1 week ago

I am not watching a 35 min video, so I think this a natural place to end this discussion.

[-] EelBolshevikism@hexbear.net 2 points 1 week ago* (last edited 1 week ago)

I am not trying to continue the argument but I would like to summarize the video because it is definitely too long

tl;dw predatory monetization practices are primarily targeted at neurodivergent and vulnerable players because things like the impulsivivity symptoms of ADHD and the generally lower quality of life they experience can make them easier than other demographics to be lured into predatory and addictive monetization strategies. Lootboxes specifically are particularly guilty of this as they directly mimic slot machines and other gambling mechanisms. As someone who is neurodivergent I can confirm this makes perfect sense to me.

[-] Beetle_O_Rourke@hexbear.net 5 points 2 weeks ago

The magic 14 need to go the way of learning skills.

this post was submitted on 04 Sep 2024
57 points (98.3% liked)

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