this post was submitted on 03 Sep 2024
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I worked in game development for like a decade before I finally got burnt out and this is basically why. Overwhelming amount of the work you do is just going to be shovelware and in all the years doing it I can think of basically 3 projects that I was genuinely happy to be involved with and working on.
If you want a silver lining: concord's failure kinda doesn't matter to most of the people who worked on it personally or professionally. 99% of videogame work is gig/contract so most of them probably were going to be laid off one way or another after the launch and having art assets from a AAA game like concord still looks great on your demo reel irrespective of what the actual sales numbers were.