if buying isn't owning then piracy isn't stealing
there, upvotes to the left pls
if buying isn't owning then piracy isn't stealing
there, upvotes to the left pls
As a fun aside, unauthorized sharing is the only reason I tried and bought the game back in early beta days before there was a demo (friend A owned, friend B didn't, I tried it from friend B's unauthorized copy of friend A's game and got the copy too, later gave friend A $20 and info to activate my account because I didn't have internet at home).
Same. I played MC in early Alpha when you could play free in a web browser. And then I used a cracked game for another year or so. Once I had adult money I bought it. I've since bought it probably 6+ times over between Java, Bedrock, consoles, mobile and accounts for my kids.
I probably would never have bought it otherwise, or at least not for a long time.
Yeah, this is corporate bullshit. However...
Minecraft is a rare bird that lets you download every single public release (that was archived) all the way back to the original test builds. I recently re-downloaded 1.14 to play a unique seed that only loads all the features correctly on that version.
And when you play Minecraft, you download the entire game as a .jar file to your computer and it stays there, even if you upgrade to a later version. There are third-party launchers that let you load those .jars and play without logging into anything.
So, it's up to you whether or not you tow the company line and use a Microsoft account and the official launcher or just download some fan-made software and run the old versions forever.
I recommend anyone who lost their Mojang account to just dig out the latest version downloaded to their computer and run it through a custom launcher, or look up instructions on running the game without a launcher.
(This only applies to the Java version of the game, but that's the best version anyway because of features and custom mods. Playing roms of the console/mobile games requires modding the appropriate system and that's a lot more involved.)
I backed up all of my own files except the jars apparently (because when you download every one they added up, and I didn't do that when the servers were at stake). I even had a launcher still logged in but none of the files will download now. Prism is lame (but understandable, I guess) in that it just says "contact microsoft support if you didn't migrate" or something like that, but you can just copy over accounts.json
from polymc to use an offline acct. Though a few mods I've tried don't work (and I feel like mod discoverability might not be the best?).
Also a small bit not directly in reply to you: I'm pretty sure this is actually the second migration too, at least for accounts that were started on the minecraft website (username-->email login+mojang acct). But of course searches only give info on this one.
Also a small bit not directly in reply to you: I'm pretty sure this is actually the second migration too
Yup. First there were Minecraft logins, then Mojang accounts, now Microsoft accounts.
btw, the game doesn't actually require auth in order to download jar files and launch the game (server's come with online checks enabled by default tho, so you'll only be able to play single player)
There is a reason they deactivated the accounts, but it doesn't justify removing the ability to migrate at any time. For those interested:
The old mojang accounts were not secure, and there were millions of accounts that could be accessed without email ownership. This created a grey market for cheap Minecraft accounts. These cheap accounts were almost exclusively used to cheat on non-cracked servers, which sucked for a lot of players who did competitive Minecraft games on servers. The migration did fix this problem, by requiring access to the original email or answers to the security questions. Migrating your mojang account also gave access to the windows 10 version of the game. It probably should have been allowed forever, and I have no clue why they didn't.
Mojang accounts are not secure
Minecraft was the reason I started using password gens and managers, as my shit appeared in some list of usernames and passwords for the game that is still easily googled.
So this is why there were some legit Minecraft accounts sold at like 30 BRL while in the official site it's 120 BRL.
competitive Minecraft games
???
Bedwars gets pretty competitive for example.
Never underestimate a dedicated community to make anything competitive
Ah the joys of software as a service.
I do wish I could say it will pass, but the ability to sell someone something they already purchased is the holy grail of sales. This isn't going to go away, and the EULAs you agree to ensure that it is entirely legal.
The only way to fight back is to vote with your wallet - sadly in monopolies that isn't really an option.
We need more FOSS. If our governments weren't utterly captured we could publicly fund worthwhile projects.
I got locked out of my now 8+ year old account because I had set it up with an old ISP provided email which has since been deactivated. I can't migrate because I have to verify with the email and I can't change the email without setting up security questions, which also requires the email. Support can do nothing.
i used a Gmail account mostly for some videogames services but Google locked me out of that account after several years because i didn't provide a phone number for it after a few years and i refused to.... So a lot of my old game accounts can't be accessed anymore...
I'll tell ya more, if you read hardware license agreements then you know that even with hardware you don't "own" anything, you just bought license to temporarily use it, i was shocked back in the day when i read license agreement on my iPad 4 in 2013, there was point about it, that i don't own but only bought temporary rights to use it
I see people going "this is what you get for buying digital", and that's what they are not seeing. This is not about digital being more unreliable than physical. This is an attack at the concept of customer ownership itself.
Preach brother, always has been, as they trying to push "you won't own anything and be happy" we thought it was a joke, but surprise, these corporations literary want to build their cities, own all the property and have wage/rent slavery and neofeudalism
I do not have any of GAFAM (Google, Apple, Facebook, Amazon, Microsoft) accounts and this is nice "achievement" to have in life for me.
Maybe if I would need them for something important like becoming a video creator, having to publish an Android app for a company or promote my buissness on social media I would create one. But for just one game it's a pass for me. The most important game in my life, but I have grown up and do not play it anymore.
I had an old Alpha account. I missed the migration window out of a mix of laziness and not really checking my email.
Surely this cannot be legal and all this shit about forced arbitration cannot hold up in a British court?
I never even received an email. I haven't touched Minecraft in years, probably never would have again, but my daughter is getting into it and I thought it would be fun to play with her. I found out about the migration when trying to troubleshoot why I couldn't log in.
I tried to contact support and they told me that they had "widely communicated the migration through email and social media" and that because I had missed the migration window, I would simply have to buy a new copy. I double and triple checked. No emails regarding the migration and I'm not on social media.
It shouldn't be, but fighting Microsoft in court would be hellish, and not even a guaranteed win given how much undue influence corporations have over the justice system and politicians.
TL;DW?
Microsoft buys Minecraft; forces users to migrate to Microsoft accounts; after ~3 years all non-migrated accounts are deleted. In contrast, if you have a pre-Google youtube account, you can still migrate that 17 year old account.
Mojang Minecraft accounts were paid for, but Microsoft deleted them if they didn't migrate after those three years. Many people who had "bought" the game weren't able to access multiplayer any more after serving in the military, getting out of prison, etc.
He argues that buying a videogame doesn't mean you actually own; however, in my view since you can still play offline, you can.
Are there like hobby Minecraft servers not related to Microsoft? I'm thinking like the Library map and such.
*I feel I must add that I've never played Minecraft.
Most if not all Minecraft servers aren't related to Microsoft. There are lots of smaller servers with 5-20 regular players and of course there are few with hundreds or thousands of players, of which some might be affiliated with M$ but I don't know.
I wonder how well the open-source Minetest would serve as an alternative for people who aren't happy with Minecraft in 2024.
Minetest is an interesting project, but it’s not a replacement for Minecraft. It’s more similar to Minecraft Beta but with modding.
Surely impossible for Microsoft to keep a few gigabytes (at best) of old account data in a database indefinitely until migrated.
Yeah, what do people expect? It's not like they own massive, self-sufficient data centers on several continents.
Are there like hobby Minecraft servers not related to Microsoft? I’m thinking like the Library map and such.
Maps aren't servers. They're just maps as in any other videogame. You can play maps offline and with local multiplayer.
Most servers aren't related to Microsoft, but they also use the default server software which requires proper authentication. Now that Mojang account servers are down you can't log in with them anymore. One'd have to use patched server software that completely turns authentication off or uses an alternative authentication server to allow people without Microsoft accounts to join.
cracked servers (that dont need a microsoft account and dont use their authentication) are quite common, in fact you dont need "patched" server software to make one, it is literally a setting in the default microsoft provided server!
you would want some sort of in game authentication through a plugin (spigot, bukkit, etc) to prevent people from claiming to be your username and the server blindly trusting them and getting your stuff stolen though.
Happened to me. Or well, my wife.
I've been playing on and off for a bit. So my account got converted. I tried to do the same to her account but got an error, but since she wasn't really playing I decided I'd try again later. Well, guess who simply forgot and tried logging in recently? Something I bought and still is being sold is suddenly just gone. Great.
It was a minecraft account, then mojang and now you'd need a Microsoft account..
If you want to play on a server with friends, you need to disable account verification on that in order to allow non-logged in players to access it. So, possible. But not always practical.
Me too
I'm guessing from the thumbnail and title that Microsoft said that Minecraft users need to merge their Minecraft account (100% in Microsoft hands) with a Microsoft account. The user said no because reasons and then now they can't play
I migrated and they locked my new account. Now they're essentially extorting my phone number
I still haven't migrated my Minecraft account. I don't have a Microsoft account and I don't want one. I'd prefer to lose the game.
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