LGOrcStreetSamurai

joined 3 years ago
[–] LGOrcStreetSamurai@hexbear.net 9 points 1 week ago (2 children)

Yeah. I read it junior year in college. I was in my peak young man hustle-grind mindset. I was lifting weights, reading 50 laws of power, and other dudebro stuff. I would say from my very limited understanding of Marx is that there is a lot of stuff in the book about understanding material and immaterial power dynamics/relationships and leveraging them for personal gain. Or to give you the mindset to see others doing the same thing

[–] LGOrcStreetSamurai@hexbear.net 16 points 1 week ago* (last edited 1 week ago)

IE: Alan Moore was right all along (what a shock).

people need to stop making Gandalf coded wizards and make Moore coded wizards

What's sad is that it almost seems like his immediate instinct is that he has to phone in and fake that optimism because that's the limits of the genre he's working in. Personally I hope he does some soul searching and realizes that a cynical turn for his voice is entirely acceptable and not necessarily a decline.

Agreed. I'm not pro-being cynical, but I am pro-whatever voice is. If your voice is cynical, then be cynical, but be authentically so. Be authentic and execute on the authenticity well.

[–] LGOrcStreetSamurai@hexbear.net 17 points 1 week ago* (last edited 1 week ago) (4 children)

:)

I'm most anti-trad, but ":)" a traditional old-school pro-working class emoji. Everyone has access to :). It's right there on the keyboard, physical or digital. It's a 9-to-5 working emoji.

[–] LGOrcStreetSamurai@hexbear.net 32 points 1 week ago* (last edited 1 week ago) (5 children)

Honestly i would hope that any artist of any type would take that feeling and incorporate it in their work in some capacity. I don’t believe that all art needs to come from tragedy or something terrible, but if one is a writer, one should be able to write when things aren’t great.

I think this shows a lack of conviction in one’s form of expression. I do think being bummed out about the political condition is a valid response, but it seems kind of whack to me too.

People slept on Lost Planet 2 co-op. That shit was bonkers

[–] LGOrcStreetSamurai@hexbear.net 40 points 1 week ago (7 children)

Nah man. Let him know this is the way. No always online. No microtransactions in EVERYTHING. We need to go back

[–] LGOrcStreetSamurai@hexbear.net 6 points 1 week ago* (last edited 1 week ago)

Personally, I don’t like Ava as a character because the narrative gives her zero options/opportunities to grow. She is a victim of a story that doesn't give her (or anyone else) any depth or complexity. Don’t get me wrong, I totally understand that she is a teenager and teen characters tend to act as teens do which is fine to me. Even a zany world like Borderlands kids are gonna be irksome and immature, that I totally get and actually kinda dig.

The reason I don’t like her is the same reason I don’t like the majority of BL3, she is full of narrative potential that doesn’t really go anywhere. Ava doesn’t go much beyond teen siren. She remains two dimensional in the same way that the rest of the cast remains two dimensional. Though I suppose it is worth noting that some of the cast is one dimensional when they don’t have to be.

She is annoying yes, but I don’t think she is in any way a worse character than anyone else in the game. I think she unfortunately, is a girl and gamers hate girls existing or speaking or thinking or being. I think the whole cast (except for maybe Wainwright) has the same issues that she does but because she is a girl people latched onto her.

Borderlands 3’d base game narratives and characters never really clicked for me. I do think the stories and characters in the DLCs are much better mostly because they are slightly smaller and scale and scope. The game doesn't need to be super deep or radical, but games stories should have some nuaince even if they are trying to a loony tune.

[–] LGOrcStreetSamurai@hexbear.net 4 points 1 week ago (1 children)

It's so strange/refreshing to see an MMO without 29258 batrillion icons on the screen.

Also support the homies in a Palestine. Be a big communism builder.

[–] LGOrcStreetSamurai@hexbear.net 10 points 2 weeks ago* (last edited 2 weeks ago)

I still think game could have been mid/okay-ish to even decent if it was just a co-op hero shooter rather than a PVP thing. Like somewhere between a Destiny and a Borderlands. Also being PvE would have been one of the things it could have done to distinguish itself rather than just being yet another hero-shooter map control cart-pushing game.

I genuinely kinda liked the look and visual design. Honestly with i think co-op PVE could have been a big play for them.

having to discuss the minutiae of how long something will take because management got the idea that this will make the estimates "more accurate" is many times worse.

BIG AGREE on that one

[–] LGOrcStreetSamurai@hexbear.net 8 points 2 weeks ago (2 children)

What I really, really, really hate is the time registration tyranny where you have to do estimates, have meetings about estimates, remember to turn on and off timers, fiddle with timesheets when you forget about the timers, answer questions like "how will this change that everyone agrees needs to be done affect the estimates?" and defend why a task that was estimated to six hours took eight to complete.

Same. The time tracking is one of those things the more you spend time doing the more you realize it's a waste of time.

I have ADHD, I have trouble making a realistic estimate on how long it takes to cook pasta and you expect me to be able to accurately predict how long it takes to compete a 3000+ hour project with a ton of external dependencies, arcane legacy code and agile constantly evolving requirements?

That's one big reason I hate how individualized software development. It's crazy that it's all YOUR job to handle all that. There is no team, no collective, just single nodes in a collection of nodes. It's really a shame.

SCRUM is middle-management capture and all the middle-managers know they are not necessary.

Exactly. Management in the since of coordinating teams/organizations is not a fake job in and of itself, but the amount of bloat/inflation that has occurred to management has made a solid 90% of the "job" a make-work job.

 

America can't build houses. America can't fix roads, bridges, dams, pipes, or power grids. America can't provide high quality education for students of all ages and stages. America can't build libraries and parks. America can't provide medical care to all citizens. America can't provide childcare. America can't support public arts or media. America can't provide public transportation. American can't feed the hungry. America can't better the lives of its people.

America is powerless to do anything, other than expand the military industrial complex.

$14.5 billion is some COVID-19 level wealth extraction from working people. American oligarchs and plutocrats stole all our collective wealth yet again.

guts-rage

 

If you're overwhelmed by the bundle try to use this site to help find games for you. Support a real and meaningful charity and play games.

 

I have been teaching myself more programming stuff for c/gamedev over the last several weeks as my ambition is to make a using Godot to share with people. Just making a game for the sake of trying my hand at a creative work, no real "profit motive" just wanna make a thing programming-communism. However, but I was feeling like I wanted to get back into the old-school C++ programming rather than using a game engine and was looking for a primer as it's been a bit since I have done it. In my quest I discovered Academic Torrents, I found a ton of great computer science courses and the last weakened synapses of academic rigor in my internet poisoned brain to fire once again.

I have always been for open-information (most just downloading .pdf files of textbooks during college) and stuff but I didn't really know about the concept of a Shadow Library. I'm finding myself interested in just learning more computer nerd shit for the sake of learning. I like the idea I have access to pretty much every computer science department that has a webcam and torrent link, I think that's good.

This idea applies beyond not just for tech stuff of course, but just about anything. I think it's really weird that knowledge creation is soloed away behind nations, institutions, and IP laws. Everyone everywhere should have access to knowledge for the sake of knowledge. I don't know much about the actual process of knowledge creation but the created knowledge itself should be assessable to everyone in a library sense. Knowledge is one basic things that makes us human and should be free and open to everyone. Discovering a website reminded that learning is just cool and worth doing for the sake doing (if that's your thing of course, if you don't wanna learn that should be considered cool too).

The promise of the internet still exists outside the walled gardens and I think that's pretty dope. So long as people wanna learn I'm glad that these sorts of Shadow libraries are there to help people.

Also support your actual local library. Light and Shadow Libraries are cool and lefty and good.

 

Vent your rage and or employment woes. I am having a bad time looking for a job as an employed keyboard-jockie. Hate my current job can’t find another.

The employment process sucks, the ghosting sucks, the endless automations and inhuman interactions just to find a job. The quantification of every part of the job process is bonkers. Reading all of this fluffy nondescript job profiles is a job in and of itself

The meta-game of having to “optimize” your resume to be read by an A.I. or to having to use an A.I. for the application itself just sucks. All this work for an entry to middle level job that barely covers your bills is just soul draining.

All these employers want you to have 2-5 years experience and a masters degree for a starter position. It’s all just terrible.

It feels like “finding a job” is a skill in and of itself in a way it should not be. “Job hunting” is also a deeply solo thing, even using your professional and/or social network pits you against the “The Market”. It sucks so much.

“The Market” is so bad at everything. We could all more easily organize work and finding work if we all weren’t alienated independent nodes all forced into battle. Yet another reason planning and democratic processes are better than this weird tyranny of “the free market”.

Jump in this thread and be mad with me. Big mad.

 

I recently discovered these two terms, Fordism and Post-Fordism. I have recently been on the David Graeber tip,[graeber, re-reading Bullshit Jobs and some of his other essays on the Anarchist library. Dude was and still is 420% right about modern work and how/why it sucks, however I didn't really have that sort of deeper theory based framework of understanding why it sucks and how it came to suck so much.

I'm generally anti-work as the next leftie. However, I do think there is a lot of work that needs to be done and we should all do, but we should all not have to do it all the time for all of our lives. In general most jobs that need to be done can be done collectively or through a shared and equitable fashion. That said 93.7% of modern jobs don't needs to exist and the remain 6.3% of jobs could be radically re-imagined to be fairer and better for the worker.

Reading about Fordism and Post-Fordism I'm really understanding that capital-M "Management" in just about every industry all want to see a workforce strongly resembles that of a factory churning out repeatable products. Everything a process, that can be measured, and repeated, and traced, even the works themselves become a collection processes. I'm also listening to a podcast on Gramsci gramsci-heh and learning more about a theorist I never knew about.

While I knew of this sort of sentiment before I didn't really parse it through a Marxist lens until reading about it more thoroughly and experiencing it now that I'm "moving up" in my current bland MEGACORP job. I'm experiencing people around me trying to internalize this ideology in a weird modern way, like it's somehow "progressive™ ® © " to want to become a better cog. To self optimize your cog-y-ness, and to want to hyper specialize your cog-y-ness. The worst part of it all is that it's seen as "self-actualizing" and generally a good thing to want to turn yourself in to the cog. The manufactured desire of you wanting to debase yourself for your boss is just vile to me.

I guess I just want to share his discovery, and prove yet again Marx was right.

 

Preface - It's never cool to be mean to developers or the rando who is running an official social media account online. Be cool.

One thing I will never understand about gaming and gamers™® is that they always seems to justify their own poor treatment. Worse yet they attack others for pointing out the way they are mistreated. Whenever I see good honest players point out that a system is predatory or designed in a plainly unfair way, other gamers™® will undoubtedly come in and defend that bad thing. It's so odd that gamers™® can min-max everything but can't seem to factor in the fact they are getting less than they used to. It's like digital inflation. Games are more costly in upfront costs, hardware cost, time costs, and yet are getting worse in general.

I'm very much anti-battle pass/anti-season pass/anti-microtransaction all that sort of stuff. I'm old-school, just want to buy a thing and have the thing and have the thing be whole and complete. That said there are semi-decent ways to implement a system that is profitable for the vampire executives and also don't siphon every single coin players have. It's so weird to me that gamers™® not only keep buying into these systems but seem to defend them so vigorously online.

From "Pay to Win" to weird obtuse purchasable currencies/resources to needlessly limited time rewards to create artificial scarcity (pre-order, in-game store "deals", general fear of missing out practices), all dark patterns make games worse. Gamers™® defend these things saying "I DoN'T HaVe tHiS PrObLeM. iT MuSt bE A SkIlL IsSuE!" or whatever dumb shit. Every dark pattern in modern gaming is making the games people play worse intentionally. People talk about the enshittification of internet all the time but gaming as a medium/hobby has been enshittifiying since the advent of Xbox LIVE. The worst part about it to me is seeing such vocal defense for it online (social media at large, game forums, comment sections of gaming news/articles). It's not just that sort of conceding "well what can't ya do?", it's more so this spirited "This is good actually, and you're not a REAL GAMER if you don't like this."

For example a decent battle-pass (regardless of the game/genre) usually rewards players with enough in-game premium currency to buy the next one and maybe have enough left over for an item or two. That way it keeps you locked for longer and feeds into the habit forming design dark pattern we all hate. You're constantly having just enough premium currency to buy something, and topping off your balance is just a few extra coins if need be. Yes, people talk about the "whales" and "minnows" but even just the regular players and worse yet the gamers™® get a bad deal. Setting the fact this is a dark pattern aside (however I can't stress enough how mobile gaming's/casino gaming inspired dark patterns have made gaming worse), it's bonkers to me that gamers™® just say "VoTe wItH YoUr wAlLeT BrO!". They will say that or these sorts of things support the development of the game, knowing full well that that money isn't recycled and invested into the betterment of the game.

It's just so strange to me that gaming of all things has grown worse in just about every way since 2000's and yet the online culture around it seems to take pride in it being so bad. It's so strange that gamers™® can datamine the most Ph.D level mathematical optimal way to play through a game before it's even released but can't seem to parse that games should respect them. Games should treat them better. Games should be better.

only-good-gamer: "Wow this system sucks. We should either get more rewards faster or things shouldn't cost so much. I like this game but damn this system blows, and it probably doesn't have to. The developers should be better to us."

very-intelligent: "If you don't like it don't play it. If it were bad it wouldn't be popular."

My larger point is gamers™® are bad, gaming should be better, player != gamers™®.

P.S. Check out this Dark Patterns Site. It explains all of the shit that makes games worse in a nice bullet point format

 

Hello c/games. I have some games I'd like to giveaway. They are of varying quality, and I would rather give them to people who will actually play them rather than letting them gather cyber dust in my digital library. Some of them are shovelware no doubt. Others, just not my type of game. Some are games pretty rad.

That said I would like to giveaway to others. I would encourage you to compile a list of games you may have massed through various bundles you don't think you'd play and share them with others. Just spread a little joy to other people by giving away something you don't want to some who may very much want it. It's a win-win and we can all become big communism builders through the act of sharing.

For simplicity's sake it'll be first come first serve. I simply ask you only ask for games that you want and will play. One per person to keep things fair. If the key doesn't work I apologize, I don't mean to swindle or mislead anyone. It may have expired or some other DRM related trickery.

To protect against bots and webscrappers I'll be DM'ing the keys to comrades rather than posting publicly.

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