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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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Hope everyone has had a good weekend. I've been playing a lot of XCOM 2 and Civ V this past week

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Biweekly threads sound good to y'all? Should it be weekly?

Thread Question 1: What's the weirdest deck you play?
Thread Question 2: What's the weirdest deck you've played against?
Thread Question 3: What's the weirdest deck concept you've got in your head?

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submitted 2 months ago* (last edited 2 months ago) by Moonworm@hexbear.net to c/games@hexbear.net
 
 

Apologies for the length, I was just really enjoying the opportunity to write some slopping wet prose. I'll organize the journal entries by month and link them here.

Save file


State of the fortress in briefEverything’s going pretty much fine in the fortress. I reorganized the military and have the squads patrolling between the two cavern entrances in shifts. At any point the bridges could be raised, but I left them open to encourage fun.

One thing that I didn’t mention in the journal is that there are some warm walls in the lower caverns, which should indicate there’s a source of magma for future efficient industry and mischief.

There were only two dwarf deaths that I can recall, as well as a birth or two. There was one moderate wave of migrants. I mostly let the upper fortress run itself, save for a little shuffling and building of guildhalls. The Countess either has all her needs met or only needs a little more in her bedroom. I had thought about reorganizing some of the offices, but I didn’t really get around to that.

A number of rose gold coins have been minted. A small amount of bismuth bronze was made, I used some to decorate The Rose Chamber, which I intend to serve as a reliquary and landmark. It would also serve as a very fine temple complex for the local Stigilite sect, but it didn’t seem quite right for the roleplay and I didn’t want dwarves to be pulled up and down the fortress to visit it too much.

So far the military has been able to tackle pretty much everything the caves have thrown up and probably won’t struggle against anything that isn’t made of very hard materials or producing toxic gas. The elves might get pissed if tree-cutting picks back up, probably not a huge concern unless someone wants to maintain peace for whatever reason.

Suggestions for future players are to keep digging down, gain access to magma, and set up new industries like glass (if sand can be procured) or dyeworks.


Diary of ~~Likut~~ Regolith Togalkulet, Militia Commander

Granite
Slate
Felsite

Hematite
Malachite
Galena

Limestone
Sandstone
Timber

Moonstone
Opal
Obsidian


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hello everyone and welcome to the virtual tour! i'd just like to show everyone what we've been doing on the server and what's to come

let's start off with the developing town of Serygrad/Chapograd/Whatever the fuck they are going to call it! this community is being built literally from the ground up by none other than master architect and engineer @Seryph@lemmygrad.ml @LittleSery

say hi Sery!

it currently has half a train station, a full library, a functioning depot and two gay parrots! i cannot wait to see how this place turns out

this is the first of our trains. this one connects Serygrad to the town of Shadehaven. let's take a ride. ALL ABOARD!

enjoy the first-class amenities in our one-car train and relax as the centrally planned rail system efficiently takes us to our destination

along the line, we have a cute little picture to mark the city limits. hi Lenin!

welcome to Shadehaven Station!

enjoy the gothic ambience of our first-ever train station

right outside the station, the cherry trees accentuate the gothic vibes of the city. it's truly beautiful at night if you get past the gangs of roving phantoms trying to murder you

this is Shadehaven! it was originally built from the bones of a village into the sprawling behemoth it currently is (#5 if you want to be exact),

entirely because of the efforts of the dedicated community. everyone on here is a legend and i appreciate them immensely

the users on this server are so talented, bringing technological advancements that blend the virtual and real world. hi @ashinadash@hexbear.net!

it's seriously so impressive. is there any limit to what we can't d- oh. fuck off.

anyway. this is our town square! i love coming back to town because it's such a relaxing atmosphere

can you believe this started out with like 3 villagers and a witch?

the natural build gave us a leg up and the infrastructure they left us has been built upon and improved immensely

i love this place.

we even have a castle! obviously the crown jewel of our town, it is a majestic beacon of progress

oh. @PurrLure@hexbear.net please explain this.

inside you can hear the groans of a villager and some kind of animal. this fucking sucks.

why are you here, you dweeb? just leave. fuck off

maybe it's not all bad. you know what they say, behind every closed door is

a stinky mule.

and that concludes our tour! time to rest outside my cabin. i'm just gonna sit here and ignore the fact that all of that bullshit is literally down the street from me

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the server is intended for hexbear and lemmygrad users. to get on the allow-list and get the ip, just dm me. i do a quick vetting of acct so if ur acct is new or ur a lurker you’ll have to wait while i figure some stuff out (ill update this post when we’re accepting new users and lurkers)

the modpack were using is here

thank you to the owner of the server for being so generous and hosting us! and thank you to the two users who worked on the modpack!

happy minecrafting gaymers!!

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EDIT: Holy shit thanks so much whoever made the $19.17 donation

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submitted 1 year ago* (last edited 1 week ago) by riseuppikmin@hexbear.net to c/games@hexbear.net
 
 

Here are some educational resources/explanations for the games community about emulation and other game-related tools.

Note: Check my top-level replies in this thread as I ran out of text in the post

[Informational Resources]

Reddit's ROM Megathread - Unaffiliated with this site

Emulation Wiki

[Emulation as a field]

Emulation is the process of re-implementing the functionality of something (hardware and/or software) in a separate software environment. You're probably most most familiar in the term as it relates to game system emulation- like the Dolphin Wii and Gamecube emulator, but it's actually much broader than that.

While emulation does cover physical systems, it can also cover things that strictly exist as software. If you've ever played on WoW or any other MMO private servers, the actual underlying software that was being run was likely a server emulator (or in rare cases the actual official server software itself may have leaked or released).

These server emulators are created by analyzing the network information exchange (packets) sent from the game client to the server and those received by the client from the server. A painstaking and brutal process of analyzing these packets allows server reverse-engineering projects to then re-implement the functionality of the official servers, and then we can point the game client towards our reverse-engineered private server (that speaks the exact same "language" as the official servers). This then allows the private servers to provide additional or changed functionality (for example, more exp per quest) which allows a much more customizable experience.

Emulation can also be used to re-implement vendor solutions like the Steam API which provides various utilities like DRM (which the emulator could choose to ignore). A great example of an emulator in this regard is the Goldberg Emulator.

Let's say you've acquired (through legal purchase only of course) the clean steam files for a game and want to run it offline. Normally you wouldn't be able to because the steamworks DRM check wouldn't be able to authenticate against the official steam servers. If we instead replace the steam_api.dll (this could also be named steam_api64.dll depending on the game) with the one provided by the Goldberg Emulator, when the game makes the check for the steamworks drm authentication status, the Goldberg Emulator's implementation of steam_api.dll will simply return true and let us play our game offline. The game itself just knows that it asked for a DRM verification check to a service, and the Goldberg variant of steam_api.dll looks (to the game) exactly like the "real" version, except that it always returns that the steamworks DRM has been verified.

Refer to the readme within the Goldberg project for more information about what to do with specific games. Also take note that this only works with games that only use steamworks drm (most of them) and games using other/multiple DRM solutions won't work with this method only for offline play.

[Console Emulators]

All of the emulators listed below are my personal per-console pick. Each is at least in the recommended section of a great general emulation resource, the Emulation Wiki

Game Platform | Emulator Name | Emulation Platform | Comments

Nintendo Consoles

NES | Ares | Windows/Linux/Mac

SNES | Ares | Windows/Linux/Mac

SNES | bsnes-hd | Windows/Linux/Mac | Widescreen modifications for some SNES games

N64 | Simple64 | Windows/Linux | N64 emulation has a lot of viable candidate emulators, check the page here

GC | Dolphin | Windows/Linux/Mac/Android

Wii | Dolphin | Windows/Linux/Mac/Android

Wii U | Cemu | Windows/Linux

Switch | Ryujinx | Killed by Nintendo 10/1/2024

Switch | Yuzu | Windows/Linux/Android | Killed by Nintendo 3/4/2024

Nintendo Handhelds

GB/C | mGBA | Windows/Linux/Mac

GBA | mGBA | Windows/Linux/Mac

DS | MelonDS | Windows/Linux/Mac/Android

3DS | Citra (PabloMK7 Fork) | Windows/Linux/Mac/Android | UPDATE 10/31/2024 Pablomk7 will be joining efforts with Lime3DS on a new project in the near future

Sony Consoles

Playstation | DuckStation | Windows/Linux/Mac/Android

Playstation 2 | PCSX2 | Windows/Linux/Mac

Playstation 3 | RPCS3 | Windows/Linux/Mac

Playstation 4 | ShadPS4 | Windows/Linux/Mac | Heavily experimental and not for casual use yet

Sony Handhelds

PSP | PPSSPP | Windows/Linux/Mac/Android

PSVita | Vita3K | Windows/Linux/Mac

Sega Consoles

Sega Master System | Ares | Windows/Linux/Mac

Genesis | Ares | Windows/Linux/Mac

Saturn | Mednafen | Windows/Linux

Dreamcast | Flycast | Windows/Linux/Mac/Android

Microsoft Consoles

Xbox | Xemu | Windows/Linux/Mac

Xbox 360 | Xenia | Windows

Apple Phones

iOS 2.x | TouchHLE | Windows/Mac/Android

[Graphics Packs]

A lot of emulators have texture replacement capabilities built into them. What this means is that users can manually and/or AI upscale textures from the game into higher resolution or outright replace them with other textures. There aren't currently (that I'm aware of) area that have consolidated links to these things, so you'll unfortunately have to search individual project forums and look for texture or graphic packs links.

Some known graphics packs repositories:

Dolphin Forums

Citra Forums Killed by Nintendo 3/4/2024; waiting for the dust to settle for recommendations

[Graphics API Translation Layers]

Sometimes there are scenarios where a game may only use DirectX to draw it's rendered graphics to screen and we may not want this. This could be for performance reasons (maybe the Vulkan graphics api has better performance, maybe DirectX isn't available on our OS, or maybe the DirectX version is really old and not properly supported by our OS/GPU/Driver combination). In these instances we can use translations layers to translate DirectX graphics api calls into Vulkan calls using utilities like DXVK . Explaining which files to copy over depends on a per-DirectX version basis, so you'll have to use a combination of the PCGamingWiki and DXVK documentation to figure out which files to replace.

[Graphics Post-Processing]

With a utility called ReShade we're able to inject various post-processing effects into the final stage of the graphic rendering pipelines of games. This allows you to adjust color curves, inject path-traced global illumination (a method like ray-tracing), and add a bunch of other effects to DirectX9/11/12/Vulkan games.

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Looks pretty complete to me screm3

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The portrayal of m1nx.

You expect the place to be chuddy nightmare like modern troll spaces tend to be. But these guys are more like the old-school lefty hackers. It's a side of the internet not often portrayed in modern media, especially when 40 year old Connie finds them out and posts on their forum, they don't harrass her, they're more impressed than anything. (It's also worth noting a lot of the first programmers and hackers were woman as it was considered woman's work.)

Particularly re3koning_inc, who while seemingly abrasive, they're only really snide towards Dylan Merchant and Merchantsoft in general, and when you consider what happens in the game you can see the rudeness is completely justified. re3koning_inc also sends people free copies of Merchantsofts Hypnocure Pro after Merchantsoft took away functionality of certain pages and made it so you could only see them with their pricey pro version of the antivirus. re3koning_inc is also the one that finds proof that Hypnospace is dangerous before anyone else, and tries to warn everyone (and was sadly ignored). They're a type of character I have seen many times during my many years on the internet, but one I almost never see portrayed in media.

What a great fucking story this game has.

howdy-skull

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I'm thinking about buying it.
link

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I was too scared to click this and see what it is. Please tell me. I gotta know. Do I want to know?

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Dumb story time from web fishing:

I join a server room titled as a women's zone

Convo is lighthearted talk about furries and how cringe is good and fun.

A man joins the conversation.

Convo turns to older gacha games.

Guy casually mentions he has spent 24k on gacha games.

He immediately gets dunked on.

I say he sounds like a spoiled cybertruck owner.

Dude gets mad not at the cybertruck comment, but at being called spoiled.

Says I don't know any better because he calls his work a career while I call mine a job.

He openly admits without anyone nudging him on that he's a 26 year old veteran that got free college and now gets paid 300k a year to program... if he's to be believed.

We start calling him a war criminal.

Guy thinks he can own me by buying games for the chat. I tell him I don't need his blood money.

Some gal gets like a $60 game for free and he tells me how owned and mad I am.

I tell him I would feel sorry for him being this lonely if he wasn't a war criminal.

Guy starts misgendering everyone that called him a war criminal.

He immediately gets kicked and everyone is relieved.

I get to stay and naturally the convo becomes a lot more relaxed and gay.

fishe pog-fish smoking-fish

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It's me, your resident New Vegas mod enjoyer. I've been meaning to make effort-posts analyzing some mods for New Vegas, do y'all have any suggestions?

Edit: may do Morrowind as well...

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I love how a few minutes in it just turns into a deep dive into the shovelware company (RAN BY THE GUY WHO FOUNDED BUNGIE?!) that made this

4.5 MILLION IN SEED FUNDING FOR FORTNITE MAPS matt-joker back in my day people just made stuff like this for free and uploaded it to FPSBanana chomsky-yes-honey and now you're getting VENTURE CAPITAL FUNDING for this shit, like genuinely this is so fucking bleak I couldn't possibly have predicted where this video would go

also between this and whatever's going on with Destiny I'm starting to think that maybe these Bungie folks weren't all that good

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