[-] BeamBrain@hexbear.net 6 points 3 hours ago

I remember when some friends and I watched Pan's Labyrinth, we found the Pale Man goofy instead of frightening. We'd amuse each other by putting our hands over our eyes in imitation of him.

Sometimes the line between horror and comedy is razor-thin.

[-] BeamBrain@hexbear.net 39 points 4 hours ago

Israel is the very definition of a crybully.

[-] BeamBrain@hexbear.net 23 points 6 hours ago

A fish rots from the head down.

[-] BeamBrain@hexbear.net 41 points 20 hours ago

Switch the top right and bottom left panels and you get Loss

[-] BeamBrain@hexbear.net 3 points 1 day ago

I prefer to think of it as seizing the holiday for the proletariat

[-] BeamBrain@hexbear.net 14 points 1 day ago

Respect them for embracing their cringe

[-] BeamBrain@hexbear.net 15 points 1 day ago

Died at the age of 44 working as a warehouse manager, living in a tent and eating fast food. 10/10

[-] BeamBrain@hexbear.net 15 points 1 day ago

Seems like most of the top comments are rightfully horrified and pro-Palestine.


Wolff was the last commander of the Lincoln Battalion, a unit of American volunteers who fought for the Republicans in the Spanish Civil War. He took the position after the previous commander, Robert Hale Merriman, was killed.

The only US war he participated in was World War II, where he fought the Nazis on the Western Front.

Despite being in his 50s at the time, during the Vietnam War, he offered the service of himself and the other Lincoln Battalion veterans to Ho Chi Minh (Uncle Ho declined). After that, he became an anti-Apartheid activist as well as raising money for the Sandinistas.

[-] BeamBrain@hexbear.net 22 points 1 day ago

Surely there must be an easier way to fry potato slices

[-] BeamBrain@hexbear.net 53 points 2 days ago

I wonder what the Venn diagram of "parents who think it's okay to hit their kids" and "parents whose kids cut them out of their life" is

[-] BeamBrain@hexbear.net 37 points 2 days ago

Gonna enjoy this before it gets rule 8ed

submitted 1 week ago* (last edited 1 week ago) by BeamBrain@hexbear.net to c/chapotraphouse@hexbear.net

Someone on this site recently linked the blog http://www.indi.ca. It's good, for the most part. It's anti-imperialist, pro-communist, pro-China, all that good stuff. It offers, among many other things, solid materialist analysis of things like why Ukraine has been losing and why a model depending on infinite economic growth is inherently unsustainable.

Which is why it came as a surprise and disappointment to me when the guy responsible used anticapitalism to push theocracy. The fact that he otherwise has good takes is the only reason this piece stood out enough to me to critique. I'm going to break this down.

Long ago—in the 'Enlightenment' they stole from the Lord Buddha—Europeans killed their Lord and called it a brave new day. They've been proselytizing this path ever since, calling it secularism. Instead of an invisible man they now believe in an invisible hand, with economists as its priests and scientists as its miracle workers. And this great golden god called 'the economy' really did work miracles. People got used to growth every year, something which used to be an anomaly. The first shall be first and the last shall be last, but don't worry, it'll trickle down eventually. When things got bad, as they do cyclically, the economists just sacrificed some children and poor people and it all got growing again.

In truth, all they really value is money. Principal is the only principle, profit is the only prophet, usury is the only use. The astonishing belief that there was a man in the sky was replaced with ‘the [even more] astonishing belief that the nastiest motives of the nastiest men somehow or other work for the best results in the best of all possible worlds,’ as John Maynard Keynes said. A fairly full description of capitalism from one its architects. The 'invisible hand' was a throwaway metaphor from Adam Smith that somehow became a state religion, like basing your civilization on a random joke you heard at a party. This obviously hasn't worked out in the end (awfully hot, isn't it?). Westerners thought they were following science but, more accurately, they were following Satan.

The very first thing the author does is present a false dichotomy between religion and capitalism - the possibility that a person can be both religious and capitalist (see American evangelicals) or neither (see any socialist country with a policy of state atheism) is simply not entertained.

Am I calling for a caliphate, or the return of God kings? I'm not against it.

Here we go. The bait-and-switch. Up until now, the article has been making entirely reasonable critiques of capitalism, but now it pivots to using those critiques to push social conservatism (a common fascist tactic).

There are so many things wrong with this, it's hard to know where to begin. The most obvious answer is to point out that theocracy has never stopped environmental destruction or colonial exploitation, and in fact, the two are often bedfellows. Franco's Spain was hardly known for its environmental protections. Saudi Arabia is under religious authority, and it's the largest oil exporter in the world while at the same time committing genocide in Yemen. Bolsonaro, a Christian fascist, gleefully bulldozed huge portions of the Amazon while driving out and murdering the indigenous population. The most rabid pro-Israel, pro-capitalist, anti-environment people in America are die-hard evangelical Christians, and Israel itself is a religious state. By contrast, communism - a movement the author repeatedly supports elsewhere - has a long and consistent history of anticlerical views and policies. Cuba has never colonized anyone and is the most sustainable country in the world.

Religion is just a way of perceiving higher things. Why shouldn't it have a place in governing?

The author is straight, male, and a member of the majority religion in his country (Buddhist in Sri Lanka), which may be why this poses a legitimate question for him. It's very easy to answer "why shouldn't it" if you're trans woman in the US, a gay man in Iran (or the US), a woman in Saudi Arabia (or the US), or a Muslim in India (or the US). He does not consider these people even for a second - or if he does, he considers them an acceptable sacrifice. Given that he has already written about his own country's religious authorities persecuting minorities, I lean toward the latter. "I'm okay with you and your friends being murdered by theocratic fascists to save the world" would be ghoulish even if it would actually work. As it is, it's just grossly indifferent to human life.

It all started when western philosophy severed the religious part of their brain (the practicing, not the preaching) and ran headlong across the continents, killing, colonizing, and enslaving and calling it ‘enlightenment’. This was supposed to be replaced with a secular, scientific morality, but we the colonized have never seen any evidence of this.

This is, of course, a completely ahistorical and absurd view of colonialism. The old-time European colonizers loved their Christianity. Residential schools, missionaries, and forced conversions were all part and parcel of the colonial playbook. Churches backed colonialism under the guise of saving souls, and the enterprise was carried out by kings and queens who justified their rule with divine right.

The author has spoken positively of Christianity elsewhere in his blog, so I'm sure he would say that all of these examples weren't "real Christianity" - an argument that rings as hollow as when capitalists say that monopolies and colonialism "aren't real capitalism." We must judge a system by its results when put into practice.

submitted 1 week ago by BeamBrain@hexbear.net to c/games@hexbear.net

Pictured: a 179 cycle solution for the Small Excavator

submitted 2 weeks ago by BeamBrain@hexbear.net to c/games@hexbear.net

An engineering game, as I'd define it, is a game where a primary gameplay element is designing machines for some purpose, weighing conflicting needs such as cost, versatility, and performance. I've only played a handful of these games, and I really wish I could find more. Here are some of the ones I've enjoyed:

Kerbal Space Program: I'd call this a definitive example of an engineering game, and one I have hundreds of hours in. I absolutely love designing rockets, figuring out what I'll need for each mission, experimenting with different staging mechanisms to maximize fuel efficiency, pushing my available tools to the absolute limit to land on far-off celestial bodies, etc.

Automation: The Car Company Tycoon Game: Yes, I know, fuck cars, but I'm having fun with this one. There are a lot of different niches you can cater to, and I enjoy specializing in affordable, reliable, fuel-efficient sedans and compact cars against the trend of turning everything into a gas-guzzling behemoth.

Master of Orion: Yes, a DOS game from 1994, and primarily a 4x, but its ship designer has some of the best balance between simplicity and depth I've ever seen. Ships have a limited hull capacity, but no fixed number of weapon hardpoints, and they can only fit a handful of special modules, but there are dozens to choose from, with widely varying capabilities. The number of actual choices to make is small, but they involve balancing so many things - durability, damage reduction, damage output, armor penetration, weapon range, maneuverability - and the turn-based combat gives enough control to let you really appreciate the impact your designs have.

Avorion: A space flight sim with highly customizable ships built out of blocks, with fine-grained control over things like engine power, maneuver thrusters, and armor thickness, and cargo bay sizes. I wanted to like this one, but it's way too grindy for me (building up your reputation with factions takes forever, and they won't let you buy better ship equipment until you do).

Robocraft: A game where you design a robot and then pit it against other players' creations in online team battles. My best creations were a spider bot that could scuttle up and over hills and ambush enemies with a massive plasma burst, and an air defense bot with bigass twin AAGs and a shitload of top armor. I had a lot of fun with this one back in the day, but nowadays it's so deserted that most of the players are bots.

submitted 3 weeks ago by BeamBrain@hexbear.net to c/furry@hexbear.net

Meet Xelniya the ant! She hails from an advanced interstellar federation, and she is a renowned xenologist, specializing in the study of pre-FTL "primitive" sapients. Cheerful and enthusiastic, she loves her work, and she's always thrilled to get a new test subject.

Don't worry, her examinations are completely safe, and she'll only conduct them with your permission!

Not 100% happy with this one. The perspective is a bit wonky in places, and her arm anatomy ended up a bit weird. Still, I enjoyed making it, and I think it was good practice. Plus, bugs deserve more love in the fandom.

submitted 3 weeks ago by BeamBrain@hexbear.net to c/furry@hexbear.net

Pretend I posted a picture with a bunch of anthro ants marching with red flags and that one quote from A Bug's Life at the bottom


The first says to the second, "You know, when I was young, I was a sniper in the Red Army."

The second says, "Oh, a marksman?"

The first shakes his head. "No, I was in it for the money, not the ideology."

Accurate (hexbear.net)
submitted 1 month ago* (last edited 1 month ago) by BeamBrain@hexbear.net to c/worldbuilding@hexbear.net

Once you learn how to understand and apply historical materialism and break out of capitalist canards like the myth of barter, it becomes much easier to come up with the things that make societies feel evolving, nuanced, and alive: internal struggles, subcultures and countercultures, political movements, economic bases, social mores and customs. That, plus having a variety of real-world examples to draw from to avoid falling into the trap of capitalist realism.

submitted 1 month ago by BeamBrain@hexbear.net to c/games@hexbear.net

The popular and trending games tend to feel generic and samey to me, I want a way to search for weird and obscure potential gems.

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joined 3 years ago