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This is awesome lmao, the devs specifically made sure they did zero research on japan and relied on stereotypes and memories of trips alone to make this.

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Bonus content: here's one of the old "dae le epic simulation" promises from Cloud (Clown kelly ) Imperium, a worthy copypasta from years back:

A ballistic round passes through the ship's shield, which scrubs off some of its kinetic energy but not enough as the round's velocity was high as was its mass as it was an armor piercing round. It manages to penetrate the armor and strikes an internal component, say a power relay node (something else we are working on as part of the pipe system refactor). The power node takes damage giving it a chance to "misfire" while in use. A few minutes later the node does misfire, blowing its fuse and resulting in it catching fire. The crew of the ship doesn't realize a fire has broken out in one of the side corridors, as they are busily concentrating on fighting the ships attacking them. The fire starts to spread along flammable surfaces, and as the fire starts to engulf other components they also catch fire. The engineer on the bridge of the ship sees his console flash red giving him a warning that several components have failed and looking at his ships schematic he sees a fire has broken out below decks. The engineer decides to seal the bulkhead doors on the corridor to contain the fire but the doors have no power as the power node is out! He comms one of his crew mates to leave his turret and grab an extinguisher and put out the blaze which is slowly creeping towards the power plant room. Fire reaching a ship's power plant or it's ammo stores are two sure fire ways for your ship to go boom. With the physical damage system ships will no longer just explode when their hit points reach zero, they'll explode because something inside them went critical and exploded (due to damage or heat), which then damages everything else. Outside of that damage will affect the ability of the ship to function or it's structural integrity so they also could become a lifeless hulk as much as they could go up in a flash of light. When the crew member gets to the corridor where the fire has broken out is has already consumed a huge amount of oxygen in that "room" (the corridor) and has released noxious gasses, so the crew member can't breathe and quickly retreats to put on a fire resistant suit and helmet. The engineer in desperation manages to reroute power away from the destroyed node through a secondary node restoring power to enough of the bulkhead doors to allow him to contain the fire. Noticing that there is an external airlock in the sealed off area he opens the airlock, venting the oxygen in the sealed off corridors and rooms to the vacuum of space, depriving the fire of the ability to burn, putting most of it out. By this time the crew member is suitably dressed and can extinguish the fire that made it past the bulkhead door before it can grow again. The engineer then reseals the airlock and allows the life support system to replenish the air in the vented part of the ship. Once done the engineer opens up the bulkhead door allowing the crewmember in with a replacement fuse for the power node, restoring power to that section of the ship, then returns to his turret. It's been a close call but the ship is still alive and in the fight!

What I describe will be possible once we have finished and deployed the systems we're working on. morshupls

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Alexander O. Smith returns to talk game translation and localization. What words did he sneak into every Final Fantasy game that he translated? How would he have tackled current controversial translations?

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hentai-free

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owning a home seems to be more and more tied with certain kinds of escapist fantasy. How has this happened? Why has this happened? And is it a new thing in fantasy media?

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While looking into this game I immediately noticed gamers trying to turn it into another front of the culture war by pitting it against the new AC game with the black samurai.

"See, Ubisoft? This is what REAL respect for REAL Japanese culture looks like," they say smugly while gesturing towards a game set in the United States that's a deliberately over the top and silly mashup of 80s and 90s Japanese pop culture and zombies in a ridiculous alt history premise made by a Chinese studio who explicitly said they are constructing the game purely out of stereotypes.

Who cares that Yasuke was an actual historical figure? This game has a replica of the inside pool that thousands of Japanese pornos were filmed at so-true

I hope the game doesn't get too co-opted by these people though, it looks a bunch of genuinely delightful garbage and is the first time in ages I've actually wanted to try a game that's coming out.

Also it's funny to see gamers now calling China and Chinese developers based after games like this and Black Myth Wukong. We're like one Chinese game with big anime boobs in it away from every gamer declaring their undying loyalty to the CCP deng-salute

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To preface this, I already know the abridged version of what all happens in the story, and I also know what the internet thinks of Ava. So I wanted to play it for myself and see if I can find these so called unforgivable sins the character does. I'm up to Eden-9 (rescue Jakobs planet, right after Maya gets merced), and I haven't really seen anything Ava does as offensively bad yet, and I feel everyone hasn't done anything out of character.

So essentially from what I've played so far, she hasn't really done anything deserving of hate yet.

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LESSSSSSGGGGGGOOOOOO!!!!!!

lets-fucking-go sicko-ness lets-fucking-go

Me and my friend had like 5-10 minutes before we had to call it for the night when we entered the spawn area, and he joked we should go to Vegas if I actually got it. I was mainly doing the fights too, I hadn't gotten the instakill tactic fully down yet, and got it at the end of one. I'm stoked I don't have to spend potentially an hour and a half getting that thing.

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Bro… (hexbear.net)
submitted 1 week ago by Beluga@hexbear.net to c/games@hexbear.net
 
 
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Genuinely, the guy is complaining that the game, that we know practically nothing about, will probably give you a questline to liberate slaves.

At the most basic level (I.E. role-playing as an evil character) I sort of agree. But, like, they're not going to force you to do the whole quest. Ignoring the prompt is the evil option. If you ignore the questline, the slaves remain slaves.

The problem isn't wokeness. I doubt anyone would object to the concept of role-playing as an evil character. Hell, it can even be beneficial to role-play as an evil character, as it can provide insight into what motivates evil in the real world. Bethesda isn't trying to take away evil options because they have a woke agenda. Bethesda isn't going to give us evil options because Todd Howard is an idiot who believes having broad gameplay is the same as having deep gameplay.

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I am thoroughly squashed, and I shall never attempt this fight as Son Biten while not-sober again

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This time decided to start from scratch since I had been away from the game so long and need to re-learn it all again. Made a little Taru black mage. Kvasir if you want to hit me up in game ever! I'm playing on the catseyexi server that emulates retail but with a level cap of 75 and trusts enabled.


Please consider helping out two comrades in Palestine! 🇵🇸Please help Aya in Gaza ❤️ 🇵🇸 https://gofund.me/1222af19

Please help Mahmoud from Gaza ❤️ 🇵🇸 https://gofund.me/5156f6e9

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Happy Sunday everyone. I for one am glad this is the last NFL sunday with political ads, as I am ready for this goddamn election to be over. Anyway, I've been playing some Civ 5 and minecraft. Hope everyone had a good weekend

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Hey Hexbear.

Eco for Humans is running a playthrough of the game Eco between November 8th and December 6th (28 days). I'd like to invite Hexbear along since it seems like the kind of game people here may be into. The EfH community runs on a strict no TRASH policy (transphobes, racists, ableists, sexists, homophobes), making server moderation safe and compatible with Hexbear.

If you haven't heard of Eco, it's a society-building game about living on a little planet and marching through the industrial revolution to shoot down an incoming asteroid as it falls out of the sky over the course of 28 days. The little planet you're living on has a fully simulated ecosystem; species may go extinct or the sea levels may rise if care isn't taken to balance economic and ecological concerns. One aspect that makes this game unique is that players can only take a limited number of production specializations (baker, shipwright, chemist, miner, farmer, etc..) meaning that players must band together to trade, or form towns and countries with their own distinct laws and cultures.

If you're interested, please join our discord. https://discord.gg/kqnGgywsh6

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the elven gods... they're behind me, aren't they

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