this post was submitted on 20 Jun 2025
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[–] BanSwitch2Buyers@hexbear.net 9 points 18 hours ago* (last edited 18 hours ago) (1 children)

My friend is like this. It's like, they want everything to be a never-ending MMO. There's a whole online culture of patchnote influencers for games like this. For fighting games I could get it, but for something that's like singleplayer/online co-op like Monster Hunter is so fucking bizarre. Like an alien reading music lyrics as non-fiction writing or something.

Edit: oh, TheSpectreOfGay already said this.

[–] Chertstone@hexbear.net 5 points 18 hours ago (2 children)

The MMO open world loot box 4k hyperrealistic graphics AAA+ games are truly the bane of existence. I play a lot of older rpgs and 60-70 hours of gameplay is like the perfect amount. I lose actual interest if it goes for too long.

With around 130h DAO ultimate was actually the longest linear game I have played and even then I was kinda glad it was over by the end.

[–] SoloboiNanook@hexbear.net 6 points 17 hours ago (1 children)

The MMO open world loot box 4k hyperrealistic graphics AAA+ games are truly the bane of existence.

Im confused on what games you are referencing here. Like...destiny? Lol

[–] 9to5@hexbear.net 3 points 16 hours ago* (last edited 16 hours ago)

Yeah when I think AAA I think Ubisoft games like Assassins Creed, Far Cry or Sony 3rd Person games like God of War or Last of US. Most of which aren´t MMOs or really lootbox games.

(Not saying there arent popular games with problematic gameplay systems one just needs to look at gacha games and many mobile games)

[–] BanSwitch2Buyers@hexbear.net 7 points 18 hours ago

The increased price of games is probably going to bring back people wanting padded-to-fuck games again like Donkey Kong 64.