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How fucking stupid, why the hell did I buy this shit. Had it uninstalled after like 2 hours of play assuming I'd come back to it some time later when it was in better shape, fuck me I guess. Additionally, the fucking game is STILL available to buy on steam, STILL overpriced as fuck, even with no active development (which is the whole justification for the price tag in early access).

Just really enjoyed KSP1 and had hopes KSP2 would be more fun stuff, but nope.

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[-] TankieTanuki@hexbear.net 9 points 3 months ago

The USI Kolonization mod is good.

[-] FunkyStuff@hexbear.net 8 points 3 months ago

K&K is cool too. I just don't like the janky physics and how laggy the game gets when you make the kind of launcher it takes to start making colonies. If a game was made from the ground up to support large missions like that, it'd definitely be miles better than what's possible with modded KSP, despite modders' best efforts.

[-] TankieTanuki@hexbear.net 6 points 3 months ago* (last edited 3 months ago)

I try to manage lag by keeping the part count as low as possible for a given task. Nertrea's mods are helpful here because they give you big parts that replace the function of several small ones.

Edit: Also the Tweakscale mod!

[-] FunkyStuff@hexbear.net 6 points 3 months ago

Yeah that does help, but at the end of the day what I want to do is have complex bases with lots of Infernal Robotics stuff. If I want anything shaped weird that means assembling it in orbit and having awkward landing rigs that tend to be a lot of parts. So even if I skim a few parts by not using tons of small boosters and using the modded boosters and tanks, it comes out in the wash when I need a lot of parts for the base itself. It's just not what the game is meant to do.

this post was submitted on 26 Jul 2024
66 points (98.5% liked)

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