this post was submitted on 26 Dec 2020
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the_dunk_tank

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It's the dunk tank.

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"I've never seen women play any games except all these games I've seen them play, but that doesn't count because reasons"

Bonus points for transphobia and ableism.

Fuck people who think like this. TIL that only men play lots of genres of games, which is news to me because the majority of my male friends only play shooters and one plays nothing but... wait for it... RPGs.

G*mers are a mistake.

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[–] Pezevenk@hexbear.net 1 points 3 years ago (4 children)

That meme is not even true any more, they're permanently stuck in 2015 gamer culture. It's just obvious they don't know any women, most of the ones I regularly talk to play many of the games they consider "real", they're just not into gamer culture because 1) most people aren't anyways and 2) because these communities are toxic af for women. Same reason women prefer single player games or at least never reveal they are women, the moment someone figures out you're a woman in an online game you get 50 dumbasses awoogaing on you.

[–] eiknat@hexbear.net 1 points 3 years ago (3 children)

it's never really been true. women have always done a good job hiding themselves because of how shitty gamers are. that's what is changing. we feel more comfortable in a lot of gamer spaces because thirst is often punished now

[–] Pezevenk@hexbear.net 1 points 3 years ago* (last edited 3 years ago) (2 children)

It's not that there weren't any women playing videogames, but there definitely weren't as many before because they were heavily marketed to boys. But in recent years there's definitely been a lot more women.

[–] eiknat@hexbear.net 1 points 3 years ago (1 children)

from experience this isn't true and they are still marketed primarily to men.

[–] Pezevenk@hexbear.net 1 points 3 years ago

This shows with some fluctuations that after 2010 there was a marked increase: https://www.statista.com/statistics/232383/gender-split-of-us-computer-and-video-gamers/#:~:text=The%20statistic%20shows%20the%20gender,increase%20over%20the%20previous%20year.&text=The%20global%20gaming%20industry%20has,fast%20pace%20in%20recent%20years.

Of course the issue with this statistic is that it seems to only take into account the people who have played some video game, whereas some other statistics seem to imply there is a much more significant gap in people who identify as gamers, which is shrinking too. But yeah, the divide before 2010 was greater in general, not that it was as big a deal as they pretend anyways.