Love yourself and everyone around you
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
Pvp games brings out the absolute worst in people. Just say no.
I only play pvp games if it's a party of friends these days, so that if things go south we can all start doing meme builds and whatnot with nobody raging about it
Just Splatoon is acceptable at this point.
Booyah!
How tf are there no splatoon emotes, this is revisionism
In a society that revels in performative cruelty, kindness is the most subversive thing of all.
A Gamer is:
- Trustworthy,
- Loyal,
- Helpful,
- Friendly,
- Courteous,
- Kind,
- Obedient,
- Cheerful,
- Thrifty,
- Brave,
- Clean,
- and Reverent
If you earnestly said that to a typical I think they'd blow a fuse.
And always hungry (Boy Scouts love that one)
TLHFCKOCTBCR
I was going to do this, but you saved me the time and effort! The system does work!
great minds thhfckoc alike
Challenge: don't use 'it's just a game' after you were a jerk to them interpersonally
that's such a backwards argument it's just a game is meant to mean we're all here to have fun lets not take it too seriously
It's typically said after someone was an asshole in the game and then tries to justify whatever they did to be an asshole. That's often the primary use of it, and even when it's not, it's often used to invalidate other people's discomfort or unhappiness while playing.
Like what just just did here, right now, invalidating other people's experiences with how they saw that cliche used.
What are you, some kind of commie?
I do not play PvP because I'd be bad and people are toxic.
To be fair I rarely play video games at all because depression.
The secret is that everyone else is bad too.
It would be really cool if there existed a vanilla PvP Minecraft server where the landscape isn't littered with swastikas and the chat isn't overflowing with queerphobic and racial slurs. Alas, I suppose the advanced technology required to invent such a thing is still far beyond modern science.
I remember somebody was demoing a technology a while back (lat year maybe?) that would automatically mute stuff like racial slurs without muting the entire voice chat. The pitch was to turn it on in CS:Go and such so you could get callouts without having to hear other BS, dunno if any games are using it yet.
Thats why If I play multiplayer games I pick coop games these days. Just lends itself to have a better time by design. (To be fair I mostly play with a fixed group of nice people so its chill anyways)
My solution is just insta mute everyone and simply refuse to interact. And after a full game of no interacting put gg in the chat regardless of how the match went.
"gg" is such an empty false-sportsmanship thing to say anyway that it's more often than not used when people are mad at the outcome.
I mean it's like when you shake hands with the other team after a baseball game. Yeah it's kinda meaningless but the act of doing it is valuable anyway.
I write gg for every match. Regardless of outcome. Also good to point out good behavior / plays to keep everyone's spirits up. In games with all chat, I also commend the other team's players for good plays (with a dash of healthy banter).
Joined a PvE thing and the squad talks about "leechers"
what is this, some margaret thatcher roleplay convention?
play game
Cringe
The only acceptable game is WCW Backstage Assault (2000).
bit idea be considerate helpful kind and patient to the people in your life consistently
That's no longer a bit, then. The point of a bit is typically for something unusual to be done to see how others react.
yeah that is unusual
One of the baffling things I saw on reddit was the claim that "if I were playing against my kid or inexperienced player, I wouldn't play down" as though they were proud to punch down in what would be an extremely boring match. Like, some of them claimed that it would help the new player improve, as though getting torn apart constantly is good for learning (psych research says no). Or like, maybe some sort of weird honour thing?
Weird claims from what I imagine are very popular people who get all their social needs met.
One of the baffling things I saw on reddit was the claim that "if I were playing against my kid or inexperienced player, I wouldn't play down" as though they were proud to punch down in what would be an extremely boring match.
Big "my old man kicked my ass and I turned out fine" Reddit ideology there.
This is a consistent argument made in PvP for WoW. The best gear for it comes from playing it and winning, but once you have it you destroy everything. "just suck it up and keep fighting. You'll eventually start winning because you want to beat them!"
I've almost entirely given up on PvP in games nowadays (other than invader duels in Dark Souls games and the occasional counterstrike match), but from my experience Co-op stuff with randos is just an unrelenting mass of toxicity now as well.
MMOs are the worst of it but, like, I've had some vile language leveled at me for not taking matchmade L4D games seriously.
I was on the monster hunter subreddit yesterday and someone made a post saying a mechanic added by the dlc wasn't as necessary to use as people said it was (correct BTW it's a nice dps boost but I wouldn't say it's a hard requirement). The entire thread was just shitting on the poster and anyone else who said yeah you won't kill monsters in 5-10 minutes but you can still clear in like 15 and the same is true about not having super optimal hunting gear etc. I've always avoided online play as I play them casually and don't really want the pressure of having to do well for the sake of randos and wow did that thread confirm my worst nightmares. It honestly sucks cuz I avoid pretty much all coop in online games for that reason even though they're my favorite kind of games.
Killing people with kindness is absolutely a thing and it's great for two reasons.
Wither you catch people off guard and have a genuinely pleasant interaction
Or the person never wanted to have a pleasant interaction, in which case there is literally nothing that makes them more angry than you refusing to engage.
Being raised by a narcissist it's hilarious to watch them get furious at the fact that you aren't giving them anything to get mad at and realizing they can't articulate that frustration.
I've experienced this in foxhole and I suspect it's mostly because it's a game that's designed to make you loose if you literally do not cooperate with other players, whether spontaneously or coordinated. Like sure, you can get all the shit you need to make your own artillery piece and shells, try and construct your own defensive line, then try and shell the enemy at some position or another all by yourself. But the moment enough people on the other side give enough of a shit, they're gonna roflstomp you, shell barrage the shit out of your position, and break your defenses like driving a tank through wet paper.
I even got my own story about Fort Alaska that I made many wars ago and I couldn't have held it alone lmao.
Love the idea of Foxhole, hate learning in it because I haven't dedicated enough time
Yeah, I've been on that scene on and off since it first launched years back. Honestly it's like a paradox game in terms of how much time you gotta sink into it to get okay at it.
I mean any dork can learn the most basics like grabbing a rifle and a few clips and heading to the front. But darn near everything else after that can come off as opaque
I think you just made DarkSydePhil have (another?) stroke.
"Dr Disrespect" wouldn't be happy either.
Even VideoGameDunkey's made the "being toxic in a video game is part of the game" argument which is crap.
As always I blame matchmaking replacing small servers each with their own admins and mods. Back in the day (before Halo 2 really) if you were in a toxic server you could jump ship to one that wasn't, nowadays the toxic server is the only server you can play multiplayer on.
This is why Hexbear is so cozy for me, it's like a forum equivalent of a regional 24/7 Two Fort server
this but for Stackoverflow/programming help forums
Bit idea:
- You listen intently,
- you name their feelings, and
- you fulfill their demands in fantasy.
Then you,
- ask for their suggestion,
- negotiate tactics, and
- make a written agreement.