[-] Yamimakai@hexbear.net 12 points 1 week ago

Dream wall rotation ٩(。•́‿•̀。)۶

[-] Yamimakai@hexbear.net 13 points 2 months ago

I will defend Oblivion to my dying breath.

This certainly has nothing to do with it being my first TES game or first real open world RPG :3

[-] Yamimakai@hexbear.net 14 points 3 months ago

Can't wait to hear how Trump was spreading Russian disinformation about the Ukraine tomorrow

[-] Yamimakai@hexbear.net 10 points 4 months ago

Now why would a man want a sparkling drink?

You know what else sparkles? Glitter. No real man would be caught dead in the same room as glitter.

[-] Yamimakai@hexbear.net 34 points 5 months ago

You know, we always hear how the DPRK kills you and generations of your family for smelling freedom scented cologne or whatever, but I feel like the only thing I see evidence targets "criminals" and their families are American sanctions.

[-] Yamimakai@hexbear.net 4 points 8 months ago

I'd highly recommend it - pretty much one click for a lot of annoying things with compatibility. If you run out of Flatpaks it's a bit of extra leg work but still pretty simple.

[-] Yamimakai@hexbear.net 5 points 8 months ago

Have you tried SteamTinkerLaunch? I use Vortex through it, but supposedly it has MO2 support

[-] Yamimakai@hexbear.net 3 points 11 months ago

Not a mobile dev, but have utilized Flutter quite a bit at work for web development. You can have a shared codebase between mobile and web, just changing a few options when compiling to create different versions. No need for different UI/UX code if you don't mind having a web version which would really be best suited for a touch based platform.

To keep things simple, I'd suggest using a Provider approach rather than something like BLoC - we used BLoC for a while at the office and it ended up being a headache.

Yamimakai

joined 1 year ago