this post was submitted on 06 Jul 2024
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I should have known better, as the whole cowboy genre is terrible as fuck. Westerns (as boomer Americans call the genre) have the slowest dialogue, the corniest patriarchal story-line, and are obviously filled with a heap ton of other problematic bits. Of course, I had to try as the game got great reviews. I thought I'd try it with the Steam summer sale.

Fuckkkkkkkk the long boring ass cut scenes. OMG pls talk faster and have dialogue that's interesting. The beginning of the game is just 30 minutes of video and riding your horse so slowly through the snow. I thought that my TikTok brain couldn't stand some old slow game from a bygone era, but I'm checking this shit and it was released in 2018!

If I was some prat who loved the mythology of the "settling of the west", a game with a white dude on a horse on a mountain would get me hard. Why can't more games be like Atomic Heart? I wanna defend the land of Stalin and have cut scenes with ~~good dialogue~~ a talking glove that debates theory and a sexy refrigerator that probably wants to murder me.

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[–] Stolen_Stolen_Valor@hexbear.net 69 points 4 months ago* (last edited 4 months ago) (4 children)

RDR2 is about a man realizing he and his ilk were sent by the American bourgeoisie to colonize land only to then have it stolen again from them in turn. It’s about the remorse from realizing you’ve been wrong your entire life, and desperately wishing to undo it. Arthur is scum, he even vocalizes this - he hates himself. He then realizes he does in fact, have a soul but if only too late.

Most of this isn’t written explicitly which is why I would argue the writing is good, actually.

Also you get to kill Klan members.

[–] Frank@hexbear.net 55 points 4 months ago (3 children)

You get to kill Klansmen, pinkertons, us army, sheriffs, italians, confederate dead enders, oil men, and a great variety of other late closing of the west scum.

[–] Stolen_Stolen_Valor@hexbear.net 38 points 4 months ago* (last edited 4 months ago) (1 children)

100%

You can surmise some of what Arthur’s values are by who he perceives as his enemies.

He also really hates debtors considering his relation to ~~Herr Muller.~~ Strauss.

[–] Frank@hexbear.net 26 points 4 months ago (2 children)

Does the debtor thing change over the game? I remember that incident early on being what gets him really thinking about who he is. It's a lot more personal than robbing banks and running cons, and it seems to be his shooting the albatross moment.

I think his antagonism towards mueller helps highlight Arthur's hypocrisy in trying to think of himself as some kind of principled robber. Mueller robs people ruthlessly with less blood spilled, while Arthur shoots people left and right, while trying to consider himself noble or at least better.

Like, I think that's a theme - they're all crooks with various levels of pretension about it. Josiah and that card sharp are gentlemen thieves running clever cons. Arthur's a simple thug. John's kind of a dumbass brought up in the life. His wife is ujst kind of stuck with it all for lack of alternatives. The younger women have the freedom of a mostly egalitarian comrades at the cost of the violence and uncertainty of their lifestyle. Lenny and Charles get a place where they're respected and valued they wouldn't find in white society. Micah's a stone psychopath who show's all their pretension's of better or worse thieves and killers to be empty. And Dutch is the what no theory does to a motherfuckers ideologe who brings all these lost souls together but whose hubris and lack of grounding drives them towards destruction.

They're a mish-mash of all kinds of people alienated from mainline society for many different reasonns whose membership in the gang grants them a very precarious and temporary freedom from the violence of the world, at the cost of being predators who feed on the vulnerable people of that world despite whatever pretensions they might have about what they do.

There's definitely something there about the cost of freedom being a life of war. You can be free from society, but that inevitably puts you outside of society as a criminal and an outlaw, and severely limits how you can earn your daily bread. You can be free and wild, but you're gonna die young and die hard. And most people don't choose that life, but are stuck there by circumstance and the violence of society. And then the "closing of the west" brings the violence and control of the state to the liminal space between the alleged wilderness and the alleged civilization, sort of reflecting how the cops have encroached in to every single moment of our lives.

[–] Stolen_Stolen_Valor@hexbear.net 23 points 4 months ago* (last edited 4 months ago) (9 children)

Does the debtor thing change over the game? I remember that incident early on being what gets him really thinking about who he is.

Major spoilers for RDR2.

spoilerThe entirety of the debtor storyline pretty much sums up Arthur’s entire character arc. He loathes working for ~~Muller~~ Strauss in the (first?) collection mission he contracts the illness that eventually wakes him the fuck up. Over the course of the game when you accept missions from Muller, Arthur snipes at him over the nature of his work and grouses about having to be his attack dog. When he finds out he is dying, he starts wrestling with his mortality and with it his morality. This culminates with him giving ~~Muller~~ Strauss the boot from the camp. (Or I think outright killing him? It might be a decision I can’t remember.)

My biggest criticism of the games writing is it saying “Arthur doing these shakedowns is the thing that literally kills him” It’s a bit too on the nose but overall the writing is great.

[–] ButtBidet@hexbear.net 12 points 4 months ago (3 children)

Sorry if I don't get involved in this discussion as I don't know the game enough. I just think that it's cool that you two are really hashing this out.

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[–] RyanGosling@hexbear.net 12 points 4 months ago* (last edited 4 months ago)

Arthur sees himself as a simple thug, and in practice, is a simple thug. But when they’re not robbing he’s actually quite complex, but as OP points out, he hates himself.

There are several moments in the game where he talks with the women in the gang, and they all compliment him for being thoughtful, intelligent, and handsome compared to the other male members, but he dismisses them and says he doesn’t know anything about anything. He also talks about how much of a bad and ugly person he is in his journals.

Dutch, his “father,” and some of the other members such as Micah and Bill see Arthur as the enforcer and nothing more. They never ask him about his thoughts on plans or life and in fact tell him to shut up and shoot, so Arthur just goes along because father knows best. In addition to everything else mentioned in these threads, Arthur also has low self esteem. He’s aware of the harm he brings, but doesn’t believe he has any good in himself until he gives up his life for the gang.

[–] RyanGosling@hexbear.net 12 points 4 months ago* (last edited 4 months ago) (1 children)

Uncle sings both John Brown’s Body and Dixie at the campfire both-sides https://youtu.be/gUo9XpuPYaA

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[–] FourteenEyes@hexbear.net 49 points 4 months ago (1 children)

Whole bunch of city slickers in here with a bunch of fancy opinions for why a game where you can shoot pinkertons in the face with exploding ammunition is not the best goldurn game of all time, I tell ya what. for all them $5 words I ain't found a single opinion worth rubbing two nickels together for. brace-dark-cowboy

[–] Tunnelvision@hexbear.net 20 points 4 months ago

This but unironically

[–] Alaskaball@hexbear.net 44 points 4 months ago* (last edited 4 months ago) (3 children)

Rdr2 is good and you're a lib

[–] Tunnelvision@hexbear.net 25 points 4 months ago* (last edited 4 months ago) (1 children)

Unironically it has a lot of opportunities to not be a lib in the game. It’s not communist by any means, but you gotta hand it to them you definitely get to kill cops, klan, and loser southerners. I’ve never played Atomic Heart but I remember the talk around it was that the aesthetics were cool but still lib at heart.

[–] booty@hexbear.net 25 points 4 months ago (3 children)

Atomic Heart is basically just lib in the sense that it doesn't really care about politics at all. It's set in a communist society but that doesn't really matter, because it's the robot apocalypse anyway.

Which is pretty cool tbh, a game set in a communist society that doesn't constantly monologue at you about how communism no food social credit corruption tyranny is a pretty positive step.

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[–] FourteenEyes@hexbear.net 21 points 4 months ago

Yeah I read theory deng-cowboy

[–] newmou@hexbear.net 34 points 4 months ago (10 children)

Lmao “this museum is so fucking boring”

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[–] ksynwa@lemmygrad.ml 33 points 4 months ago (1 children)

But you can brutally massacre a congregation of Kkklansmen in that game.

[–] BurgerPunk@hexbear.net 26 points 4 months ago

One of the all time best gaming moments. Until i encountered them, i had no idea why you'd need dragon's breath ammo for your shotgun. Then it all made sense.

[–] Frank@hexbear.net 33 points 4 months ago (10 children)

My critiques of the game

  • the story is at odds with the gameplay. Arthur belongs in a slow burn Coen Brother's anti-western with very little shooting and a few moment's of shocking violence. The gameplay is gta on horses

  • way way too unfocused. Like you said, many parts of the game drag. There's far too much side content and it's easy to lose track of what's even happening in the story. Way too many systems - quasi rpg elements, a huge and mostly irrelevant inventory, fishing.

  • what no theory does to a mf'er. Rockstar is clearly flirting with Dutch as an illegalist or egoist anarchist, but they can't or won't commit to actually talking theory and the game loses much of it's potential as social commentary because of that. They could have said a hell of a lot more if they actually explicitly discussed different theories of anarchism and how Dutch's predatory fake Anarchism contrasts with contemporary Anarchist and communist movements, and how his theory fails in the face of encroaching industrial capital

  • you can't fucking shoot micah. Dude's such a goddamn albatross and he's out of line with the rest of the gang. I don't think he was needed as a character for the plot and i think he detracts from the gang's charicterization and Dutch and Arthur's dynamic.

[–] FourteenEyes@hexbear.net 21 points 4 months ago (1 children)

The story being at odds with the gameplay is such a common thing in a lot of these big budget popular games that I just sort of look past it now. Joel is a man who struggles with his morality while he's racking up a triple digit body count and throwing Molotov cocktails at people's groins. Am I doing the right thing? He wonders as he single-handedly wipes out a hospital full of people to make sure there's no cure for an apocalyptic disease

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[–] Stolen_Stolen_Valor@hexbear.net 16 points 4 months ago* (last edited 4 months ago) (1 children)

I apologize to once again to keep my bullshit going but to your point about Dutch’s characterization (which I think nails him to a tee) I think he was written a faux (some kind of) radical intentionally but not because of some lack of theory (but this could still also be true) but for both finishing up Arthur’s arc when he realizes he’s full of shit and setting his character up to make sense retroactively for RDR1 as a villain for Marston.

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[–] BurgerPunk@hexbear.net 15 points 4 months ago (2 children)

Dude's such a goddamn albatross and he's out of line with the rest of the gang. I don't think he was needed as a character for the plot and i think he detracts from the gang's charicterization and Dutch and Arthur's dynamic.

I agree with that. He's s totally superfluous character, who seems to only exist to let Dutch off the hook to a degree.

what no theory does to a mf'er.

I actually made a post titled that here when i played it michael-laugh

I really love the game and story though. I'd disagree about it being unfocused or ill paced, but the nature of the medium allows the player to mess up the pacing to a degree - so its a hard point to argue, except i think that team did it better than anyone and you can see them learning over the years how to tell stories in that style of game.

[–] 7bicycles@hexbear.net 12 points 4 months ago (2 children)

but the nature of the medium allows the player to mess up the pacing to a degree

It's a slow burn for sure, long game, but I felt like all the times RDR2 messes up the pacing is entirely unforced errors. So much of it was me not magically taking the golden line on my horse on the ever-present "ride and talk" phases that inexplicably require me to do shit despite nothing ever happening and having characters cut out in the middle of their sentence to go "We're here now" or "Hey, wrong way!" 'cause I veered off 1° too much

I think that's one of the biggest problems RDR2s story has. Just committ and pull MGS4 levels of cutscenes instead of this bullshit

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[–] bbnh69420@hexbear.net 31 points 4 months ago

I enjoyed it a lot, and also saying that atomic heart has better dialogue made me chuckle, so thanks for that!

[–] RyanGosling@hexbear.net 30 points 4 months ago

If I was some prat who loved the mythology of the "settling of the west", a game with a white dude on a horse on a mountain would get me hard. Why can't more games be like Atomic Heart? I wanna defend the land of Stalin and have cut scenes with good dialogue a talking glove that debates theory and a sexy refrigerator that probably wants to murder me.

When someone drops a take so stupid I’m not even gonna bother defending my favorite game

[–] abc@hexbear.net 27 points 4 months ago (1 children)

Woah now.

Easy boy

You okay there?

Heh heh, that's my boy. Yah! Yah!

[–] RyanGosling@hexbear.net 12 points 4 months ago

Horse poop balls

[–] Egon@hexbear.net 22 points 4 months ago* (last edited 4 months ago) (1 children)

2long didn't read, but the title is correct which is why I love the game. Yeah I'm gonna spend 5 minutes hunting a deer and then skin it lfg. Yeah I'm gonna ride out into nowhere to have a shootout with a guy I thought I was just gonna talk to lfg. What's that you're collecting rocks and want me to find some? Sure lfg

[–] Tunnelvision@hexbear.net 15 points 4 months ago (1 children)

When you accidentally hit antagonize and there you go, murdering again.

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[–] Cowbee@hexbear.net 21 points 4 months ago (3 children)

Games don't need to be constantly exciting, just like movies don't have to be. Bladerunner 2049 is one of my favorites, same with Stalker, and they let their shots run.

Slow media consumption can be nice.

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[–] bennieandthez@lemmygrad.ml 21 points 4 months ago (8 children)

Lol come on, rdr is like one of the few remnants of quality AAA games.

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[–] regularassbitch@hexbear.net 20 points 4 months ago (3 children)

damn, i'm gonna make a mod just for you. it's gonna have subway surfers and minecraft parkour in the bottom half of the screen to liven the game up

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[–] SerLava@hexbear.net 19 points 4 months ago (2 children)

OK the main game is definitely boring but it's actually a good game to listen to a podcast in the background. Just vibing and hunting

HOWEVER

The online PVP fighting is the worst, absolute worst game experience in history.

  • It has a form of auto aim that makes headshots incredibly easy
  • It has 1-shot headshots
  • The ONLY penalty for dying is respawning 100 meters away.

It's SO BORING. SO BORING. I call it "Headshot Sysyphus" It's absolutely fucking pointless. I got into multiple extended fights roughly 5v5 and it's literally a contest to see who can get bored first.

[–] ksynwa@lemmygrad.ml 13 points 4 months ago

online PVP

Well there's your problem

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[–] Parzivus@hexbear.net 16 points 4 months ago (1 children)

Good bait but the Atomic Heart praise makes it too obvious

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[–] Dirt_Owl@hexbear.net 15 points 4 months ago* (last edited 4 months ago) (14 children)

"One last score Arthur"

"Cough Cough I'm dead"

"It's so dang hard being a straight white male."

There. Now you don't have to play the game.

Also there's a part of the game where you're forced to beat up a disabled man.

[–] Tunnelvision@hexbear.net 14 points 4 months ago

"It's so dang hard being a straight white male."

I gotta say, I don’t think you played the game tbh. There were many opportunities to sympathize or outright assist the marginalized. Unfortunately you do play as a white man, but if the player decides to be a white asshole that was a personal choice most of the time.

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[–] Thorngraff_Ironbeard@hexbear.net 14 points 4 months ago

The opening chapter is really slow, I have a save that's right after leaving the snowy area for replays. RD2 is fun and atomic heart is a awooga ass game

[–] RiotDoll@hexbear.net 14 points 4 months ago (3 children)

i liked it, but i didn't even touch the previous games, so i lacked a lot of context. I wanted to like red dead online a lot better, being able to play as a lady was really cool - the character creator was robust enough that I made someone who looked like a genuine ancestor to me, and that was cool, if only because one side of my family genuinely went west in the 19th century but managed to be as unproblematic in deed as was possible for a white person, and it was cool to larp that experience.

but the main game is like.... "i'm an old man now" subgenre of Thing, like the God of War games - that shit sucks - and it's also like, broadly about the closing of the frontier, which could've been interesting, but because it's such a direct parallel of the "i'm an old man now" subgenre, just for worldbuilding, it's pretty much only cool if you have some kind of ability to relate to that, and are comfortable doing so.

personally i'm a really gay trans woman, so it's hard to wanna pick that shit up and finish it because aside from the janky and micro-transaction-expensive online portion of the game, there's nothing in this game for me.

[–] Frank@hexbear.net 19 points 4 months ago* (last edited 4 months ago)

The first game doesn't bear much on the second. Many of the characters show up against but they're much shallower and you get vastly less time with them. Rdr2 has much better writing and much deeper characterization and much more focus on the characters. The very first game, read dead revenge, has nothing in common except being set in a fanatsy version of "the west".

Re; i'm an old man now, totes agree, it's got a lot of "white man's boredom" going on. both games are about the closing of the west, and John and Arthur's stories both parallel that as each of them is seeing their way of life end as America completes it's conquest of the west. Arthur contemplating what his life has amounted to, and struggling to reconcile the violence he's done with the ideals he wants to believe in, is a stand in for America struggling to reckon with the disconnect between it's mythology and the actual horrors it committed. John, Dutch, and Josiah have a weird maiden mother crone thing going for Arthur in that they represent a better past, a destabilizing presence, and some kind of hope for a future.

You never get much perspective from the women in the group, and while the game does try to give perspective from various subaltern groups there can be a long time between those moments and a lot of Dutch ranting and Arthur being sad. Sadie is pretty cool, though. From "oh no my husband and my life" to "murder is cool and i like wearing pants"

[–] Ithorian@hexbear.net 12 points 4 months ago

deeper-sadness I'm an old man

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[–] spacecadet@hexbear.net 13 points 4 months ago (1 children)

The dialogue and voice acting are both pretty clearly good... claiming Atomic Heart has better dialogue makes me pretty confused as to where you're come from. Agreed the intro is a punch to the gut to prepare you for how meanderingly slow the game is.

Ultimately though, never play videogames, they are trash, read a book.

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[–] tocopherol@lemmy.dbzer0.com 12 points 4 months ago (1 children)

All I did was play as a pretty woman murdering people on isolated trails and taking their hats, or tying up people that were rude and putting them on train tracks. I couldn't get into the story but I enjoyed the wildlife and nature aspect.

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[–] chickentendrils@hexbear.net 12 points 4 months ago (1 children)

series peaked with san andreas

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[–] Feinsteins_Ghost@hexbear.net 11 points 4 months ago* (last edited 4 months ago) (1 children)

You’re complaining because someone made something you aren’t the target market for?

Log off

ETA - g*mers get the wall

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[–] ItsPequod@hexbear.net 11 points 4 months ago (2 children)

I honestly don't know what they were thinking, because I am right with you. The first game was just that, a real tight video game whereas the sequel was trying too hard to be some kinda simulation and stumbled over the line of sim/fun into boring.

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[–] itappearsthat@hexbear.net 11 points 4 months ago

It's mid, yeah. Which is horrifying to say due to all the labor that went into it. The ultimate result is mid.

I bounced off it twice and eventually stuck with it by not trying to play it like MGSV. The game doesn't actually give you any freedom. There is no connection between the missions and free-roam in the overworld. Once I stopped trying to struggle out of the shackles and just treated it like an on-rails movie it got a lot better, if you can handle that. But it is just so long.

The best time I had in the game was hunting to get all the camp & pelt upgrades. Being in some beautiful scenery hunting down particular animals is pleasant, even though the long animations and requirement to constantly bring your pelts back to camp irritated the shit out of me (even with fast travel).

The story just fuckin drags. I got to the end of the main story like a year ago and haven't got around to playing the epilogue yet. The fact that you murder 100 random people every mission in the game but the story is about how you are trying to redeem yourself for beating a dude over some debt is just fucking stupid.

[–] Lombaxter_Stockman@lemmy.one 11 points 4 months ago (1 children)

I've tried to finish this game at least 4 times. It's not the story that's boring to me, but all of the mechanics designed to make you take your time. Holding a button to interact with EVERYTHING, yeah skinning animals is immersive but you don't really need to sit through that animation EVERY single time???? Also, I don't like the linearity of the missions. You don't really get a lot of freedom to play differently. (That might just be a R* problem at this point). I still believe there's a good game underneath all of this but I refuse to waste time with it anymore.

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